From a list of recent changes to the abilities of characters in Crusader Kings III, a computer strategy game released last year in which players select a medieval dynasty and guide successive generations through wars, alliances, and political intrigue.
Blind characters can no longer become knights
Reclusive characters can no longer host their own feasts
Children can no longer be educated by hardened criminals
Children can no longer initiate a literalist debate
Very inbred families can now negotiate alliances
Characters are now less eager to marry people of whom they are terrified
Vassals of vassals are now able to declare war on vassals of their liege’s liege
Infertile spouses will now no longer wish one another “a long life and many children”
Spymasters can no longer try to dig up dirt on themselves
The Pope can no longer publicly accept cannibalism
Players can no longer attempt to learn dead people’s secrets
Players can no longer be tortured into confessing a secret they don’t know
Players can no longer lose a friend they didn’t have